Procedural Motion Design solutions
With the introduction of Geometry Nodes in Blender 3D software, a transition is happening in my workflow. The final result of a creative process is now the product of a procedural system, which can be subsequently adjusted at any point in the pipeline and in turn delivers a completely new output each time. Nodes get wired into networks which define a recipe that can be tweaked to refine the outcome then repeated to create similar yet unique results.
Developments in Editorial Design
In the combination of all elements, I always try to contrast a clear typographic framework with a playful, unpredictable component. The formal language surrounds the content in balance, but should also provide it with a counterpart. Together, there should be enough friction to give the design another visual layer in addition to the clear conveyance of information. In this section you find some printed and editorial projects from the past years.